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Frontkrieg Blog

Guides, strategies and news from the world of Frontkrieg — a free real-time WW1 strategy game.

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Strategy

Animals in World War 1: Horses, Pigeons and Dogs at the Front

Roughly 8 million horses, mules and donkeys, over 100,000 homing pigeons and tens of thousands of dogs: how animals carried the logistics, communications and medicine of 1914-1918.

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Guides

How to Destroy Enemy Buildings in Frontkrieg: Shelling Factories and Railways

A railway gun strips 15 points per round, infantry only 0.3. Here is how damage splits across a province, how much HP a factory and a fortress hold, and when ruins stay ruins.

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Strategy

The Christmas Truce of 1914: When the Guns Fell Silent

The unofficial ceasefire on the Western Front, 24-26 December 1914: around 100,000 soldiers, the truth about the football match, and why it never happened again.

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Strategy

WW1 Artillery: The Weapon That Caused Most Casualties

Artillery caused roughly 60% of battlefield casualties in 1914-1918. A guide to gun types, Big Bertha and the Paris Gun, the shell crisis, the creeping barrage and counter-battery fire.

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Guides

Army Micromanagement in Frontkrieg: Stacking, Control Groups, Hotkeys

Why two 25-unit armies deal 40% more damage than one army of 50, how to set up Ctrl+1…9 control groups, and which hotkeys save the most time.

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Guides

Battle of Jutland and the Blockade: The Surface War That Decided WW1

151 British ships against 99 German, 8,645 dead in 12 hours - and a victory delivered by the blockade rather than the battle.

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Guides

Free Infantry in Frontkrieg: Auto-Recruitment, Offices & Barracks

How auto-recruitment works in Frontkrieg: a 4,000-money recruiting office yields an infantryman a day, a barracks pushes it to 2.5. The numbers, payback and upkeep.

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Strategy

World War 1 Timeline: 1914-1918 Year by Year

A skeleton of dates: four phases of the war from 28 July 1914 to 11 November 1918, and three lessons that apply to a Frontkrieg match.

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Guides

Frontkrieg Chat: How to Tell an AI Nation From a Real Player

Chat channels, 6 AI temperaments, five bot tells, and the rule that decides matches: a chat promise is not an alliance.

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Guides

Army Upkeep in Frontkrieg: What Every Hour of War Costs

What an army costs per hour: unit upkeep tables, the tax formula, deficit damage and a daily budget checklist.

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