WW1 Machine Guns: From the Maxim to Frontkrieg
Maxim, MG 08, Vickers and Lewis: precise WW1 machine gun specs, how they froze the front into trenches, and how infantry firepower works in Frontkrieg.
Read →Guides, strategies and news from the world of Frontkrieg — a free real-time WW1 strategy game.
Maxim, MG 08, Vickers and Lewis: precise WW1 machine gun specs, how they froze the front into trenches, and how infantry firepower works in Frontkrieg.
Read →The U-boat campaign of 1914–1918 — U-9, Lusitania, convoys — plus a full guide to the submarine unit in Frontkrieg: cost, counters and battleship-hunting tactics.
Read →Why mounted charges died on the Western Front yet won at Beersheba — and how cavalry works in Frontkrieg: speed, scouting and counters.
Read →The full catalog of all 14 Frontkrieg units: what each costs, how long it builds, which buildings it requires, and how to cut mobilization time by 2.5x.
Read →The history of WW1 tanks — Mark I at the Somme in 1916, Cambrai 1917, the Renault FT and the A7V — and how the tank branch works in Frontkrieg.
Read →How WW1 aircraft evolved from unarmed scouts into aces and bombers — and how the balloon, fighter and bomber win air superiority in Frontkrieg.
Read →The complete artillery guide: 90 range, ×1.5 vs infantry and tanks, siege tactics, defence against shelling and the 340-range railgun.
Read →Frontkrieg's three diplomatic states — peace, war, alliance. How to declare war instantly, grant right of passage, make peace, and why you can only attack an enemy.
Read →How the resource exchange works in Frontkrieg: limit and market orders, the order book, escrow, and a zero-commission trading strategy.
Read →What trench warfare in World War 1 was, why the Western Front froze for 700 km, and how the same static-front dynamic plays out in the strategy game Frontkrieg.
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